[SDL] SDL Inquiry
vittorio.giovara at gmail.com
Sun Dec 19 05:20:48 PST 2010
On Sun, Dec 19, 2010 at 7:08 AM, Josh Klint <jklint at leadwerks.com> wrote:
> I have some questions about SDL:
> Does SDL support anti-aliasing, which is part of the OpenGL pixel format
> when an OpenGL context is created?
yes, it's renamed multisampling, see here
> Can SDL share OpenGL contexts?
i'm not sure what you mean by this but you can create opengl objects
from sdl surfaces and vice versa; also once you create a gl contex
with sdl you can use it with normal gl calls
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