[SDL] png transparency in testgl.c from sdl package

image28 image28 at slingshot.co.nz
Sun Dec 12 14:56:32 PST 2010

Anyone able to help? Also when I set glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); to GL_ONE,GL_ONE the background is blended out, but when objects pass over each other they are semi-transparent. Been stuck on this problem for two months now!

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