[SDL] Can't run SDL apps in OSX 10.6

Lagrange Marc markocpc at gmail.com
Sat Dec 11 03:50:47 PST 2010


On Sat, Dec 11, 2010 at 12:06 PM, Eric Wing <ewmailing at gmail.com> wrote:
>> I'm trying to run a simple SDL test under OSX 10.6 but it fails, saying:
>>
>>   *** Terminating app due to uncaught exception
>> 'NSInternalInconsistencyException', reason: 'Error (1002) creating
>> CGSWindow'
>>   *** call stack here
>>   terminate called after throwing an instance of 'NSException'
>>
>> Versions:
>>  - OSX 10.6.5
>>  - SDL 1.2.14 from MacPorts
>>
>>
>> Have I missed something ?
>>
>
> Try the SDL.framework from the official binary DMG with the starter
> Xcode projects from the dev-extras DMG. I haven't seen your error. I
> just tried the basic Xcode template project and the OpenGL Atlantis
> template project and both worked fine for me under 10.6.5/1.2.14.

But i'm not using XCode here, XCode examples works but I don't want to use it.



More information about the SDL mailing list