[SDL] Can't run SDL apps in OSX 10.6
ewmailing at gmail.com
Sat Dec 11 03:06:08 PST 2010
> I'm trying to run a simple SDL test under OSX 10.6 but it fails, saying:
> *** Terminating app due to uncaught exception
> 'NSInternalInconsistencyException', reason: 'Error (1002) creating
> *** call stack here
> terminate called after throwing an instance of 'NSException'
> - OSX 10.6.5
> - SDL 1.2.14 from MacPorts
> Have I missed something ?
Try the SDL.framework from the official binary DMG with the starter
Xcode projects from the dev-extras DMG. I haven't seen your error. I
just tried the basic Xcode template project and the OpenGL Atlantis
template project and both worked fine for me under 10.6.5/1.2.14.
Beginning iPhone Games Development
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