[SDL] Can't run SDL apps in OSX 10.6

Lagrange Marc markocpc at gmail.com
Fri Dec 10 23:19:06 PST 2010


On Fri, Dec 10, 2010 at 11:51 PM, image28 <image28 at slingshot.co.nz> wrote:
> Might be because there is no surface linking to
> SDL_SetVideoMode(640,480,0,SDL_OPENGL);
> add these two lines
>
> SDL_Surface *screen;
>
> screen = SDL_SetVideoMode(640,480,0,SDL_OPENGL);

Same problem.

This example works with SDL 1.3, but i need to use the 1.2.x :(



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