[SDL] SDL 1.3 freeze in SDL_PumpEvents

ebyard e_byard at yahoo.co.uk
Mon Dec 27 06:04:24 PST 2010


I have a strange freeze-up in SDL_PumpEvents, or to be more specific, WIN_PumpEvents. It will just totally freeze, dispatching messages for the 2nd of my 2 windows, which constantly gets a WM_PAINT message but nothing happens.

I'm not massively knowledgable on this area of SDL (assumed it's much the same as SDL 1.2) - so can anyone suggest what's going on and how to fix it?


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