[SDL] SDL 1.3 image scaling
e_byard at yahoo.co.uk
Wed Dec 22 10:21:39 PST 2010
I'm scaling an image from 1024x768 to 1280x1024, and the result looks like a car crash. It's all pixellated and horrible, whereas if I scale it in Fireworks/GIMP etc it looks OK.
I see a comment that "SDL_TEXTURESCALEMODE_FAST is the only type supported at this time" and the SDL source seems to confirm it.
Is there any way to get it better? I am using DirectX - what about GDI or something??
Any help much appreciated!
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