[SDL] Detected missed vsync-frames

interim_descriptor interim.descriptor at gmail.com
Sat Dec 18 23:21:32 PST 2010


Hi.

I have an SDL program that uses OpenGL for rendering.

I would like to know when my program misses a vsync blip, and skips a frame.

Currently, I'm using SDL_GetTicks(), which kinda works, but really isn't
robust enough for my purposes.

Is there a more direct way to detect a missed frame?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20101218/94100d27/attachment-0007.htm>


More information about the SDL mailing list