[SDL] SDL 1.3 and key repeating
kanzels at gmail.com
Fri Apr 16 04:49:59 PDT 2010
that's a good idea if you leave it for operating system, because they
usually have repeat settings defined by user and it should have same
behaviour as in other apps.
So should I wait for keyrepeat working soon or do I need to implement
it myself using timers?
On 16.4.2010, at 7:34, Sam Lantinga wrote:
> Key repeat is still under evaluation, since it's a case that sort of
> breaks the abstraction between key presses and text input events.
> Do people have an opinion on whether key repeat should repeat keys or
> repeat text?
> On Wed, Apr 14, 2010 at 7:26 AM, Pavel Kanzelsberger <kanzels at gmail.com
> > wrote:
>> Hello guys,
>> I see that SDL_EnableKeyRepeat seems to be deprecated in SDL 1.3,
>> since I
>> can find it only in compatibility layer in SDL_compat.h
>> Ok anyway it seems to work for TextInput events, but for some other
>> that won't push TextInput event but rather KeyboardEvent are
>> ignoring the
>> repeat settings. For example if I hold "A" on my keyboard it starts
>> repeating, but if I hold Left Arrow, it won't.
>> Should I forget this function at all since it might get deleted
>> from SDL 2
>> and I need to implement it myself repeating events until key was
>> Pavel Kanzelsberger
>> E-Mail: pavel at kanzelsberger.com
>> Jabber: kanzelsberger at jabber.org, ICQ: 20990633
>> SDL mailing list
>> SDL at lists.libsdl.org
> -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
> SDL mailing list
> SDL at lists.libsdl.org
E-Mail: pavel at kanzelsberger.com
Jabber: kanzelsberger at jabber.org, ICQ: 20990633
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