[SDL] WM_INPUT support for SDL1.2 | High-definition mouse support for Windows

Ryan C. Gordon icculus at icculus.org
Mon Apr 12 09:05:14 PDT 2010


> By the way; I noticed 1.3 uses getcursorpos() at a point in WM_INPUT.
> I won't pretend I'm an expert but wouldn't that have to be avoided and
> directly use a RAWINPUT* var?

A lot of this code is being rewritten soon.

--ryan.




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