[SDL] 2D graphics with OpenGL

Donny Viszneki donny.viszneki at gmail.com
Tue Jun 16 09:44:23 PDT 2009


On Tue, Jun 16, 2009 at 12:38 PM, Mason Wheeler<masonwheeler at yahoo.com> wrote:
> I could be wrong, but I don't think glSDL is maintained anymore.  It
> was developed because SDL 1.2 didn't have good GL support.  1.3
> does, and if you're just getting started with SDL and don't have a
> legacy codebase to maintain, you'd be better off with SDL 1.3.

You are wrong, but not about glSDL maintenance. glSDL is no longer
maintained, but this is largely because it was an experiment with what
ultimately did become the future OpenGL video back end in SDL.

SDL 1.2 has good OpenGL support. It does not back SDL surfaces with
OpenGL textures, however.

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