July 2009 Archives by author
Starting: Wed Jul 1 02:41:13 PDT 2009
Ending: Fri Jul 31 10:23:33 PDT 2009
Messages: 378
- [SDL] SDL_ttf causes Segmentation Faults
-Swampert-
- [SDL] Problem with keypresses.
-Swampert-
- [SDL] SDL_ttf causes Segmentation Faults
-Swampert-
- [SDL] support for Image format "V4L2_PIX_FMT_JPEG"
Aveek Adhya
- [SDL] support for Image format "V4L2_PIX_FMT_JPEG"
Aveek Adhya
- [SDL] support for Image format "V4L2_PIX_FMT_JPEG"
Aveek Adhya
- [SDL] SDL disabling screensaver?
Trevor Agnitti
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Sylvain Beucler
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Sylvain Beucler
- [SDL] [PATCH] pkg-config support for SDL_ttf and SDL_image (repost)
Luca Bigliardi
- [SDL] [PATCH] pkg-config support for SDL_ttf and SDL_image (repost)
Luca Bigliardi
- [SDL] [PATCH] pkg-config support for SDL_ttf and SDL_image (re-repost)
Luca Bigliardi
- [SDL] Question about feature of SDL
Patryk Bratkowski
- [SDL] No device available?
Patryk Bratkowski
- [SDL] SDL 1.2 Text Input
Micah Brening
- [SDL] SDL 1.2 Text Input
Micah Brening
- [SDL] SDL 1.2 Text Input
Micah Brening
- [SDL] SDL 1.2 Text Input
Micah Brening
- [SDL] Mouse interaction with a game map
Micah Brening
- [SDL] Mouse interaction with a game map
Micah Brening
- [SDL] Mouse interaction with a game map
Micah Brening
- [SDL] Mouse interaction with a game map
Micah Brening
- [SDL] Theory - Graphics Server for threaded apps
Micah Brening
- [SDL] Graphics server for threaded apps
Micah Brening
- [SDL] Theory - Graphics Server for threaded apps
Micah Brening
- [SDL] Theory - Graphics Server for threaded apps
Micah Brening
- [SDL] Theory - Graphics Server for threaded apps
Micah Brening
- [SDL] Theory - Graphics Server for threaded apps
Micah Brening
- [SDL] Drawing from different threads
Micah Brening
- [SDL] Drawing from different threads
Micah Brening
- [SDL] client/server autodetection on local network
Brian
- [SDL] Theory - Graphics Server for threaded apps
Brian
- [SDL] client/server autodetection on local network
David Bruce
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] Simple newbie question
Kenneth Bull
- [SDL] What does SDL_TEXTUREMODULATE_COLOR do?
Kenneth Bull
- [SDL] inconsistancy in API between 1.2 and 1.3 for SDL_GetMouseState
Kenneth Bull
- [SDL] What does SDL_TEXTUREMODULATE_COLOR do?
Kenneth Bull
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] SDL 1.2 Text Input
Kenneth Bull
- [SDL] [SVN] r4601 - trunk/SDL/include
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Kenneth Bull
- [SDL] OT: Atari SDL Port ?
Kenneth Bull
- [SDL] Mouse interaction with a game map
Kenneth Bull
- [SDL] Mouse interaction with a game map
Kenneth Bull
- [SDL] Mouse interaction with a game map
Kenneth Bull
- [SDL] No device available?
Kenneth Bull
- [SDL] why SDL_LockYUVOverlay in the same thread?
Kenneth Bull
- [SDL] about SDL_CreateYUVOverlay
Kenneth Bull
- [SDL] How to create YUV Surface?
Kenneth Bull
- [SDL] SDL_CreateTextureFromSurface() mangles 24-bit surfaces
Kenneth Bull
- [SDL] Documentation
Kenneth Bull
- [SDL] SDL fails to build with --enable-video-fbcon
Kenneth Bull
- [SDL] SDL fails to build with --enable-video-fbcon
Kenneth Bull
- [SDL] Theory - Graphics Server for threaded apps
Kenneth Bull
- [SDL] SDL-1.3 reports only 1 available display mode and other video bugs, and SDL-1.3 documentation plug
Kenneth Bull
- [SDL] SDL_SetWindowFullscreen fails to set window to fullscreen mode yet still returns 0
Kenneth Bull
- [SDL] SDL-1.3 reports only 1 available display mode and other video bugs, and SDL-1.3 documentation plug
Kenneth Bull
- [SDL] Re : New SDL tutorial series
julien CLEMENT
- [SDL] Re : arrays or vectors usage with SDL(for pc/mac/linux commonly)
julien CLEMENT
- [SDL] inconsistancy in API between 1.2 and 1.3 for SDL_GetMouseState
Edward Cullen
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Jordy D
- [SDL] SDL 1.2 Text Input
Jordy D
- [SDL] SDL in a console without X
Jordy D
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Jordy D
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Jordy D
- [SDL] Re : arrays or vectors usage with SDL(for pc/mac/linux commonly)
Jordy D
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Jonathan Dearborn
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Jonathan Dearborn
- [SDL] Filling with transparent pixels
Jonathan Dearborn
- [SDL] [SDL 1.3] Rotation and stretching of textures + SDL_image 1.3
Jonathan Dearborn
- [SDL] [SDL 1.2 Help] RGBA textures?
Jonathan Dearborn
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Jonathan Dearborn
- [SDL] png image SDL/OpenGL
Jonathan Dearborn
- [SDL] Mouse interaction with a game map
Jonathan Dearborn
- [SDL] iPhone 3.0 development
Jehan Dev
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Rainer Deyke
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Rainer Deyke
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Rainer Deyke
- [SDL] BUG: SDL_HasSSE on 64bit linux systems.
René Dudfield
- [SDL] [GSoC] Automated Test Suite Monthly Report
René Dudfield
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
René Dudfield
- [SDL] [GSoC] Automated Test Suite Monthly Report
René Dudfield
- [SDL] [GSoC] Automated Test Suite Monthly Report
René Dudfield
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
René Dudfield
- [SDL] [GSoC] Automated Test Suite Monthly Report
René Dudfield
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
René Dudfield
- [SDL] SDL_Surface corruption
René Dudfield
- [SDL] SDL_atomic progress report and request for help
René Dudfield
- [SDL] support for Image format "V4L2_PIX_FMT_JPEG"
René Dudfield
- [SDL] [SDL 1.3] Rotation and stretching of textures + SDL_image 1.3
René Dudfield
- [SDL] support for Image format "V4L2_PIX_FMT_JPEG"
René Dudfield
- [SDL] Theory - Graphics Server for threaded apps
Paul Duffy
- [SDL] Theory - Graphics Server for threaded apps
Paul Duffy
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Problem with libsdl 1.3 trunk on WinCE
İsmail Dönmez
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Christopher Eineke
- [SDL] [GSoC] Automated Test Suite Monthly Report
Christopher Eineke
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Christopher Eineke
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Christopher Eineke
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Christopher Eineke
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Christopher Eineke
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Erik
- [SDL] [PATCH] pkg-config support for SDL_ttf and SDL_image (repost)
Erik
- [SDL] Hardware surfaces with nvidia gfx cards
Peder Tanderup Eybye
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Nate Fries
- [SDL] SDL_atomic progress report and request for help
Nate Fries
- [SDL] [SDL 1.3] Rotation and stretching of textures + SDL_image 1.3
Nate Fries
- [SDL] [SDL 1.3] Rotation and stretching of textures + SDL_image 1.3
Nate Fries
- [SDL] [SDL 1.2 Help] RGBA textures?
Nate Fries
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Nate Fries
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Nate Fries
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
Nate Fries
- [SDL] SDL atomic operations part #2
Nathaniel Fries
- [SDL] Missing error report
Mike Gorchak
- [SDL] SDL atomic operations part #2, and many thanks to the QNX maintainer.
Mike Gorchak
- [SDL] Bugzilla login problems...
Ryan C. Gordon
- [SDL] BUG: SDL_HasSSE on 64bit linux systems.
Ryan C. Gordon
- [SDL] More bad documentation
Ryan C. Gordon
- [SDL] SDL 1.2 Text Input
Ryan C. Gordon
- [SDL] SDL atomic operations part #2, and many thanks to the QNX maintainer.
Ryan C. Gordon
- [SDL] client/server autodetection on local network
Ryan C. Gordon
- [SDL] Support for Audio-Recording?
Ryan C. Gordon
- [SDL] Theory - Graphics Server for threaded apps
Ryan C. Gordon
- [SDL] Support for Audio-Recording?
Ryan C. Gordon
- [SDL] Mouse interaction with a game map
Janosch Gräf
- [SDL] SDL 1.3 Tutorials
Janosch Gräf
- [SDL] client/server autodetection on local network
Janosch Gräf
- [SDL] Unconditional definitions in SDL_config_win32.h cause spurious warnings
James Haley
- [SDL] Strange SDL_mixer problem
Vojtěch Hejduk
- [SDL] How to write FreeFrame Host with SDL?
Phuoc Can Hua
- [SDL] How to write FreeFrame Host with SDL?
Phuoc Can Hua
- [SDL] How to write FreeFrame (OpenGL) Host with SDL?
Phuoc Can Hua
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Gerry JJ
- [SDL] [GSoC] Automated Test Suite Monthly Report
Gerry JJ
- [SDL] Support for Audio-Recording?
Taylor Jeude
- [SDL] SDL Unicode Text Input Mac Support Monthly Report (June 2009)
Jjgod Jiang
- [SDL] SDL 1.3 and sub libraries
Cleber Tavares Jr.
- [SDL] SDL Unicode Text Input X11 Support Monthly Report (June 2009)
Bill Kendrick
- [SDL] OT: Atari SDL Port ?
Bill Kendrick
- [SDL] Support for Audio-Recording?
Bill Kendrick
- [SDL] Support for Audio-Recording?
Bill Kendrick
- [SDL] Apps crashing on exit under LTSP (unless sound disabled) Was Re: Update on bugs in tuxpaint/math/type
Bill Kendrick
- [SDL] Apps crashing on exit under LTSP (unless sound disabled) Was Re: Update on bugs in tuxpaint/math/type
Bill Kendrick
- [SDL] Apps crashing on exit under LTSP (unless sound disabled) Was Re: Update on bugs in tuxpaint/math/type
Bill Kendrick
- [SDL] [fwd] ToonTalk going open source
Bill Kendrick
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] Problem with libsdl 1.3 trunk on WinCE
Stefan Klug
- [SDL] arrays or vectors usage with SDL(for pc/mac/linux commonly)
Goutham Satya Surya Kiran Kumar
- [SDL] SDL in a console without X
LM
- [SDL] SDL in a console without X
LM
- [SDL] SDL_Surface corruption
Tyler Laing
- [SDL] SDL_Surface corruption
Tyler Laing
- [SDL] OT: Atari SDL Port ?
Will Langford
- [SDL] Theory - Graphics Server for threaded apps
Will Langford
- [SDL] Theory - Graphics Server for threaded apps
Will Langford
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Sam Lantinga
- [SDL] [GSoC] Automated Test Suite Monthly Report
Sam Lantinga
- [SDL] inconsistancy in API between 1.2 and 1.3 for SDL_GetMouseState
Sam Lantinga
- [SDL] SDL in a console without X
Sam Lantinga
- [SDL] Unable to open a console terminal
Sam Lantinga
- [SDL] sdl_getTicks
Christian Leger
- [SDL] GAPI Video Render Performance on Windows Mobile
Xinghua Li
- [SDL] [GSoC] SDL 1.3 Playstation3 port
Martin Lowinski
- [SDL] More bad documentation
John K. Luebs
- [SDL] XVideo based overlays in SDL 1.3
John K. Luebs
- [SDL] png image SDL/OpenGL
John M.
- [SDL] OT: Atari SDL Port ?
Patrice Mandin
- [SDL] viewport bigger than display size issue
Jukka-Pekka Manninen
- [SDL] viewport bigger than display size issue
Jukka-Pekka Manninen
- [SDL] png image SDL/OpenGL
Michael
- [SDL] sdl_getTicks
Michael
- [SDL] png image SDL/OpenGL
Michael
- [SDL] SDL and Vista = bsod
Christoph Nelles
- [SDL] SDL and Vista = bsod
Christoph Nelles
- [SDL] png image SDL/OpenGL
Christoph Nelles
- [SDL] png image SDL/OpenGL
Christoph Nelles
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Christoph Nelles
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Christoph Nelles
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Christoph Nelles
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Christoph Nelles
- [SDL] SDL-1.3 reports only 1 available display mode and other video bugs, and SDL-1.3 documentation plug
Sami Näätänen
- [SDL] xp, mingw, disable stdout redirect
Ronny Obstei
- [SDL] xp, mingw, disable stdout redirect
Ronny Obstei
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Jesse Palser
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Jesse Palser
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Jesse Palser
- [SDL] Use of xcb (X protocol library) in the X11 backends
Bob Pendleton
- [SDL] More bad documentation
Bob Pendleton
- [SDL] More bad documentation
Bob Pendleton
- [SDL] Any one know why this code is the way it is? was Re: Use of xcb (X protocol library) in the X11 backends
Bob Pendleton
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Bob Pendleton
- [SDL] SDL_LockSurface documentation error
Bob Pendleton
- [SDL] [SVN] r4601 - trunk/SDL/include
Bob Pendleton
- [SDL] Where do I find the test programs?
Bob Pendleton
- [SDL] SDL_atomic progress report and request for help
Bob Pendleton
- [SDL] SDL_atomic progress report and request for help
Bob Pendleton
- [SDL] SDL atomic operations part #2, and many thanks to the QNX maintainer.
Bob Pendleton
- [SDL] Theory - Graphics Server for threaded apps
Bob Pendleton
- [SDL] Theory - Graphics Server for threaded apps
Bob Pendleton
- [SDL] Theory - Graphics Server for threaded apps
Bob Pendleton
- [SDL] Theory - Graphics Server for threaded apps
Bob Pendleton
- [SDL] Theory - Graphics Server for threaded apps
Bob Pendleton
- [SDL] Theory - Graphics Server for threaded apps
Bob Pendleton
- [SDL] Use of xcb (X protocol library) in the X11 backends
Pierre Phaneuf
- [SDL] How do you get the BPP for a texture?
Pierre Phaneuf
- [SDL] Simple newbie question
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] [GSoC] Automated Test Suite Monthly Report
Pierre Phaneuf
- [SDL] [GSoC] Automated Test Suite Monthly Report
Pierre Phaneuf
- [SDL] Simple newbie question
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] [GSoC] Automated Test Suite Monthly Report
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] SDL 1.2 Text Input
Pierre Phaneuf
- [SDL] SDL 1.2 Text Input
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Pierre Phaneuf
- [SDL] about xvideo support for SDL?
Pierre Phaneuf
- [SDL] why SDL_LockYUVOverlay in the same thread?
Pierre Phaneuf
- [SDL] why SDL_LockYUVOverlay in the same thread?
Pierre Phaneuf
- [SDL] How to point SDL to another DirectFB install?
Pierre Phaneuf
- [SDL] client/server autodetection on local network
Pierre Phaneuf
- [SDL] Theory - Graphics Server for threaded apps
Paulo Pinto
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Jeff Post
- [SDL] Theory - Graphics Server for threaded apps
Jeff Post
- [SDL] About feature of SDL
Michael Qiu
- [SDL] Question about feature of SDL
Michael Qiu
- [SDL] How to point SDL to another DirectFB install?
José Renato
- [SDL] Mouse interaction with a game map
Ken Rogoway
- [SDL] Mouse interaction with a game map
Ken Rogoway
- [SDL] Mouse interaction with a game map
Ken Rogoway
- [SDL] How to Alpha Blend on YUV overlay?
Andreas Schiffler
- [SDL] [GSoC] Automated Test Suite Monthly Report
Edgar Simo
- [SDL] [GSoC] Automated Test Suite Monthly Report
Edgar Simo
- [SDL] [GSoC] Automated Test Suite Monthly Report
Edgar Simo
- [SDL] [GSoC] Automated Test Suite Monthly Report
Edgar Simo
- [SDL] Unable to open a console terminal
Matthias Simon
- [SDL] Unable to open a console terminal
Matthias Simon
- [SDL] SDL disabling screensaver?
Gregory Smith
- [SDL] SDL 1.2 Text Input
Bastian Spiegel
- [SDL] SDL atomic operations part #2, and many thanks to the QNX maintainer.
Jens Thiele
- [SDL] Filling with transparent pixels
Travis
- [SDL] Filling with transparent pixels
Travis
- [SDL] SDL_ttf causes Segmentation Faults
Travis
- [SDL] png image SDL/OpenGL
Hieu Le Trung
- [SDL] Graphics server for threaded apps
Hieu Le Trung
- [SDL] Hardware surfaces with nvidia gfx cards
Roger Durañona Vargas
- [SDL] Simple newbie question
Donny Viszneki
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Donny Viszneki
- [SDL] SDL and Vista = bsod
Donny Viszneki
- [SDL] No device available?
Donny Viszneki
- [SDL] about xvideo extension?
Donny Viszneki
- [SDL] Xvideo support for SDL?
Donny Viszneki
- [SDL] Mouse interaction with a game map
Donny Viszneki
- [SDL] Mouse interaction with a game map
Donny Viszneki
- [SDL] Mouse interaction with a game map
Donny Viszneki
- [SDL] Theory - Graphics Server for threaded apps
Donny Viszneki
- [SDL] Theory - Graphics Server for threaded apps
Donny Viszneki
- [SDL] Theory - Graphics Server for threaded apps
Donny Viszneki
- [SDL] Theory - Graphics Server for threaded apps
Donny Viszneki
- [SDL] Theory - Graphics Server for threaded apps
Donny Viszneki
- [SDL] Theory - Graphics Server for threaded apps
Donny Viszneki
- [SDL] Announce: C++ wrapper/interface for SDL events and timers
W.Boeke
- [SDL] Graphics server for threaded apps
W.Boeke
- [SDL] Drawing from different threads
W.Boeke
- [SDL] Drawing from different threads
W.Boeke
- [SDL] Drawing from different threads
W.Boeke
- [SDL] Maximum window size
Derek Weitzel
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] How do you get the BPP for a texture?
Mason Wheeler
- [SDL] More bad documentation
Mason Wheeler
- [SDL] More bad documentation
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] What does SDL_TEXTUREMODULATE_COLOR do?
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] What does SDL_TEXTUREMODULATE_COLOR do?
Mason Wheeler
- [SDL] Textures and color keys
Mason Wheeler
- [SDL] Another documentation error
Mason Wheeler
- [SDL] Missing error report
Mason Wheeler
- [SDL] SDL_LockSurface documentation error
Mason Wheeler
- [SDL] WM_PAINT patch for foreign windows
Mason Wheeler
- [SDL] Missing error report
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
Mason Wheeler
- [SDL] Where do I find the test programs?
Mason Wheeler
- [SDL] Any idea why colorkey isn't working here?
Mason Wheeler
- [SDL] Where do I find the test programs?
Mason Wheeler
- [SDL] Any idea why colorkey isn't working here?
Mason Wheeler
- [SDL] Any idea why colorkey isn't working here?
Mason Wheeler
- [SDL] [SDL 1.3] Rotation and stretching of textures + SDL_image 1.3
Mason Wheeler
- [SDL] No device available?
Mason Wheeler
- [SDL] No device available?
Mason Wheeler
- [SDL] No device available?
Mason Wheeler
- [SDL] Any idea why colorkey isn't working here?
Mason Wheeler
- [SDL] Seeking code review for colorkey bug patch
Mason Wheeler
- [SDL] SDL_CreateTextureFromSurface() mangles 24-bit surfaces
Mason Wheeler
- [SDL] SDL_CreateTextureFromSurface() mangles 24-bit surfaces
Mason Wheeler
- [SDL] SDL 1.3 and sub libraries
Mason Wheeler
- [SDL] SDL_ttf Inconsistencies Across Platforms (Win7 Vs. ubuntu Linux)...
Mason Wheeler
- [SDL] OT: Atari SDL Port ?
Neil White
- [SDL] Any idea why colorkey isn't working here?
Neil White
- [SDL] SDL Unicode Text Input X11 Support Monthly Report (June 2009)
Simos Xenitellis
- [SDL] SDL configuration for DirectFB video driver
ansa ahammed
- [SDL] Fwd: SDL configuration for DirectFB video driver
ansa ahammed
- [SDL] [PATCH] SDL 1.3: Drawing from one texture to another
florent boudet
- [SDL] A question about migration my application to SDL
jeroen clarysse
- [SDL] A question about migration my application to SDL
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
jeroen clarysse
- [SDL] Finally : got SDL 1.3 compiled on MacOS X. Here is a walkthrough
jeroen clarysse
- [SDL] Finally : got SDL 1.3 compiled on MacOS X. Here is a walkthrough
jeroen clarysse
- [SDL] Finally : got SDL 1.3 compiled on MacOS X. Here is a walkthrough
jeroen clarysse
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
daniel at corefault.de
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
daniel at corefault.de
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
daniel at corefault.de
- [SDL] Compiling SDL 1.3 in XCode (Mac OS X Leo)
daniel at corefault.de
- [SDL] Finally : got SDL 1.3 compiled on MacOS X. Here is a walkthrough
daniel at corefault.de
- [SDL] Simple newbie question
not disclosed
- [SDL] Simple newbie question
not disclosed
- [SDL] Simple newbie question
not disclosed
- [SDL] Simple newbie question
not disclosed
- [SDL] SDL and Vista = bsod
fungos
- [SDL] SDL and Vista = bsod
fungos
- [SDL] How to enable xv support for SDL?
kedahanzi
- [SDL] about xvideo support for SDL?
kedahanzi
- [SDL] why SDL_LockYUVOverlay in the same thread?
kedahanzi
- [SDL] why SDL_LockYUVOverlay in the same thread?
kedahanzi
- [SDL] about SDL_CreateYUVOverlay
kedahanzi
- [SDL] How to create YUV Surface?
kedahanzi
- [SDL] How to Alpha Blend on YUV overlay?
kedahanzi
- [SDL] about xvideo extension?
kedahanzi
- [SDL] Xvideo support for SDL?
kedahanzi
- [SDL] A question about migration my application to SDL
mattmatteh at mac.com
- [SDL] iPhone 3.0 development
max
- [SDL] SDL 1.3 Tutorials
max
- [SDL] Support for Audio-Recording?
scott mc
- [SDL] How to write FreeFrame Host with SDL?
peter
- [SDL] New SDL tutorial series
phyxx
- [SDL] viewport bigger than display size issue
soubok
Last message date:
Fri Jul 31 10:23:33 PDT 2009
Archived on: Wed Sep 19 10:26:28 PDT 2012
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