[SDL] Loki styled games?
pphaneuf at gmail.com
Sat Jan 24 18:33:07 PST 2009
On Sat, Jan 24, 2009 at 6:24 PM, Micah Brening <micah.brening at gmail.com> wrote:
> I was wondering if with Sam's new venture with Galaxy Gameworks, if this may
> spawn more commercial quality games like the old Loki games. Nothing against
> the homebrewed games, but I think commercial attention on SDL would be a great
> thing for us all.
My guess is that we'd see the most action on the iPhone side of
things, due to LGPL code being just about unusable for a commercial
app. For a Windows/Mac OS X/Linux game, a commercial game could always
use SDL without any special license, just by providing a binary that
dynamically links again SDL...
Also, there's some pretty impressive open source games out there
(*not* mine, hehe!) that I'd say are very close to "commercial
quality", or even better. I'm often amazed at the screenshots I see on
Free Gamer (http://freegamer.blogspot.com/)
But we'll see... :-)
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