On Wed, Jan 14, 2009 at 12:34 PM, Torsten Giebl <wizard at syntheticsw.com> wrote:
> Then in your app use the SDL_putenv ("SDL_VIDEODRIVER=dummy") to
> activate it. You can use all the blitting functions you want.
Ah, yes, using SDL_CreateRGBSurfaceFrom, very clever!
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