December 2009 Archives by author
Starting: Tue Dec 1 09:45:46 PST 2009
Ending: Thu Dec 31 09:49:43 PST 2009
Messages: 532
- [SDL] High Precision Timer in SDL?
Michael Vance (SDL)
- [SDL] SDL_mixer: automatic playlist advance
Jesse A.
- [SDL] disable ugly windows shortkeys
Jesse A.
- [SDL] SFML - What SDL 1.3 hopefully will be...
Aleirade
- [SDL] Anti-alias lines?
Tim Angus
- [SDL] High Precision Timer in SDL?
Tim Angus
- [SDL] Any other sources for SDL help or information?
Marcus von Appen
- [SDL] Cannot build against libSDL v1.2.14?
Steve Ballantyne
- [SDL] Cannot build against libSDL v1.2.14?
Ballantyne, Steve D.
- [SDL] Cannot build against libSDL v1.2.14?
Ballantyne, Steve D.
- [SDL] Cannot build against libSDL v1.2.14?
Ballantyne, Steve D.
- [SDL] Window border/titlebar do not refresh (SDL content does)
Brian Barrett
- [SDL] Developing the SDL_gfx library?
Brian Barrett
- [SDL] SDL_net port for iPhone
Brian Barrett
- [SDL] multithread program screen freeze
Brian Barrett
- [SDL] multithread program screen freeze
Brian Barrett
- [SDL] Be wrong when linking libSDL_console.a
Bee
- [SDL] Be wrong when linking libSDL_console.a
Bee
- [SDL] SDL_net port for iPhone
Anna Monros Bellart
- [SDL] SDL_net port for iPhone
Anna Monros Bellart
- [SDL] Impossible to receive datas using UDP (sdl!!! Please help me
Brian
- [SDL] sdl-layer 0.20
julien CLEMENT
- [SDL] testgl compilation failed OSX
julien CLEMENT
- [SDL] SDL 1.3 Mac fullscreen
julien CLEMENT
- [SDL] SDL 1.3 Mac Fullscreen + Book
julien CLEMENT
- [SDL] SDL 1.3 Mac INTEL Fullscreen
julien CLEMENT
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
julien CLEMENT
- [SDL] SDL_image + SDL 1.3
julien CLEMENT
- [SDL] SDL_GL_SwapBuffers
Patricia Curtis
- [SDL] Fullscreen and multiple monitors
Jonathan Dearborn
- [SDL] Undefined reference to _SDL_main
Jonathan Dearborn
- [SDL] Moving-draging the sprite with mouse
Jonathan Dearborn
- [SDL] Only partially transparent pictures.
Jonathan Dearborn
- [SDL] Time Based Events
Jonathan Dearborn
- [SDL] Time Based Events
Jonathan Dearborn
- [SDL] Starting out with SDL and OpenGL
Jonathan Dearborn
- [SDL] Be wrong when linking libSDL_console.a
Jonathan Dearborn
- [SDL] Moving-draging the sprite with mouse
Jonathan Dearborn
- [SDL] Developing the SDL_gfx library?
Jonathan Dearborn
- [SDL] Developing the SDL_gfx library?
Jonathan Dearborn
- [SDL] Need help on Mouse Event...
Jonathan Dearborn
- [SDL] SDL_BYTEORDER and the order of the channels
Jonathan Dearborn
- [SDL] SDL_image - 1.2.7 works, anything later gives an error.
Jonathan Dearborn
- [SDL] rival library?
Jonathan Dearborn
- [SDL] rival library?
Jonathan Dearborn
- [SDL] rival library?
Jonathan Dearborn
- [SDL] rival library?
Jonathan Dearborn
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
Jonathan Dearborn
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
Jonathan Dearborn
- [SDL] SFML - What SDL 1.3 hopefully will be...
Jonathan Dearborn
- [SDL] rival library?
Jonathan Dearborn
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Jonathan Dearborn
- [SDL] Anti-alias lines?
Jonathan Dearborn
- [SDL] Carworld - Wont load SDL_keysym.h
Jonathan Dearborn
- [SDL] Problem drawing on an SDL_Surface (bug?)
Jonathan Dearborn
- [SDL] rival library?
Rainer Deyke
- [SDL] Anti-alias lines?
Rainer Deyke
- [SDL] Anti-alias lines?
Rainer Deyke
- [SDL] Any other sources for SDL help or information?
René Dudfield
- [SDL] Performance on MacOS X in windowed mode
René Dudfield
- [SDL] Any other sources for SDL help or information?
René Dudfield
- [SDL] sdl_image feature request: loading into an existing surface?
René Dudfield
- [SDL] Porting SDL_Net to the Nintendo DS
Chris Eineke
- [SDL] Request on 3D Game Programming, Sound Development etc
Chris Eineke
- [SDL] Window border/titlebar do not refresh (SDL content does)
Enoch247
- [SDL] Window border/titlebar do not refresh (SDL content does)
Enoch247
- [SDL] rival library?
Erik
- [SDL] Anti-alias lines?
Erik
- [SDL] Porting SDL_Net to the Nintendo DS
Antonio Escanuela
- [SDL] SDL/OpenGL: GL calls only work in init function
Pizza Face
- [SDL] Crackle in audio
Felipe
- [SDL] VC2008 Runtime Library and Linker Errors
Flavioli
- [SDL] xcode-iphoneos broken in svn
Vittorio G.
- [SDL] patch fixing sdl iphone compilation
Vittorio G.
- [SDL] iPhone-specific question
Vittorio G.
- [SDL] iPhone-specific question
Vittorio G.
- [SDL] SDL_image - 1.2.7 works, anything later gives an error.
Vittorio G.
- [SDL] SDL_mixer and iPhone
Vittorio G.
- [SDL] SDL_net port for iPhone
Vittorio G.
- [SDL] problem in crossbuilding a mac application (powerpc from snow leopard)
Vittorio G.
- [SDL] problem in crossbuilding a mac application (powerpc from snow leopard)
Vittorio G.
- [SDL] Anti-alias lines?
Vittorio G.
- [SDL] Making SDL_net C++ compilable
Vittorio G.
- [SDL] Anti-alias lines?
Vittorio G.
- [SDL] sdl_image feature request: loading into an existing surface?
Vittorio G.
- [SDL] sdl-iphone, missing structure members
Vittorio G.
- [SDL] SDL_GetMouseState() api changed again?
Vittorio G.
- [SDL] sdl-iphone, missing structure members
Vittorio G.
- [SDL] SVN Contributions
GMScribe
- [SDL] Cursor offset bug in OSX
Gabriel Gambetta
- [SDL] Cursor offset bug in OSX
Gabriel Gambetta
- [SDL] iPhone Application Development
Garrison
- [SDL] Line drawing in SDL 1.3
Gato
- [SDL] Anti-alias lines?
Gato
- [SDL] Fullscreen and multiple monitors
Torsten Giebl
- [SDL] rival library?
Torsten Giebl
- [SDL] iPhone-specific question
Vittorio Giovara
- [SDL] mysterious crash with SDL_mixer
Ryan C. Gordon
- [SDL] rival library?
Tim Goya
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Robbert de Groot
- [SDL] Anti-alias lines?
Leonardo Guilherme
- [SDL] Anti-alias lines?
Leonardo Guilherme
- [SDL] SDL docbook
Igor Gutnik
- [SDL] Connect the Wii Balanceboard with Neverball
Ibanez
- [SDL] rival library?
Cleber Tavares Jr.
- [SDL] rival library?
Cleber Tavares Jr.
- [SDL] Anti-alias lines?
KHMan
- [SDL] Python application crashes on Windows Vista 64 bit
Kaydeth
- [SDL] Fullscreen and multiple monitors
Bill Kendrick
- [SDL] Fullscreen and multiple monitors
Bill Kendrick
- [SDL] Fullscreen and multiple monitors
Bill Kendrick
- [SDL] Bug: iconv: UTF-8 decoder
Bill Kendrick
- [SDL] SDL 1.3 API changes
Bill Kendrick
- [SDL] rival library?
Bill Kendrick
- [SDL] rival library?
Bill Kendrick
- [SDL] rival library?
Bill Kendrick
- [SDL] rival library?
Bill Kendrick
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
Bill Kendrick
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
Bill Kendrick
- [SDL] SDL 1.3 primitives
Bill Kendrick
- [SDL] Anti-alias lines?
Bill Kendrick
- [SDL] Anti-alias lines?
Bill Kendrick
- [SDL] SDL ported to Palm's "WebOS"; Doom ported
Bill Kendrick
- [SDL] Crackle in audio
Johannes Kroll
- [SDL] Performance on MacOS X in windowed mode
Johannes Kroll
- [SDL] rival library?
Johannes Kroll
- [SDL] rival library?
Johannes Kroll
- [SDL] rival library?
Johannes Kroll
- [SDL] rival library?
Johannes Kroll
- [SDL] rival library?
Johannes Kroll
- [SDL] Anti-alias lines?
Johannes Kroll
- [SDL] Anti-alias lines?
Johannes Kroll
- [SDL] 3D Bash with SDL
Will Langford
- [SDL] Line drawing in SDL 1.3
Will Langford
- [SDL] Line drawing in SDL 1.3
Will Langford
- [SDL] Fullscreen and multiple monitors
Sam Lantinga
- [SDL] SDL 1.3 Mac OS X fullscreen support
Sam Lantinga
- [SDL] SDL 1.3 Mac OS X fullscreen support
Sam Lantinga
- [SDL] a few questions...
Sam Lantinga
- [SDL] Line drawing in SDL 1.3
Sam Lantinga
- [SDL] Line drawing in SDL 1.3
Sam Lantinga
- [SDL] SDL window restore SDL_VIDEORESIZE event issue...
Sam Lantinga
- [SDL] Porting SDL_Net to the Nintendo DS
Sam Lantinga
- [SDL] Line drawing in SDL 1.3
Sam Lantinga
- [SDL] Bug: iconv: UTF-8 decoder
Sam Lantinga
- [SDL] SDL 1.3 API changes
Sam Lantinga
- [SDL] SDL window restore SDL_VIDEORESIZE event issue...
Sam Lantinga
- [SDL] patch fixing sdl iphone compilation
Sam Lantinga
- [SDL] SDL_PixelFormat colorkey field in 1.3?
Sam Lantinga
- [SDL] SDL_ttf: SDL_GetFontStyle() only return TTF_STYLE_NORMAL in all cases.
Sam Lantinga
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Sam Lantinga
- [SDL] Planning to create a generic SDL-centric UI library
Sam Lantinga
- [SDL] SDL_ttf: SDL_GetFontStyle() only return TTF_STYLE_NORMAL in all cases.
Sam Lantinga
- [SDL] Question about Quartz on MacOS X 10.5+
Sam Lantinga
- [SDL] Minor documentation glitch
Sam Lantinga
- [SDL] src/atomic/win32/SDL_atomic.c -- #include "Windows.h"?
Sam Lantinga
- [SDL] iPhone Application Development
Sam Lantinga
- [SDL] Any other sources for SDL help or information?
Sam Lantinga
- [SDL] SDL_mixer and iPhone
Sam Lantinga
- [SDL] SDL docbook
Sam Lantinga
- [SDL] SDL_image on WindowsCE
Sam Lantinga
- [SDL] iPhone-specific question
Sam Lantinga
- [SDL] compiled SDL-1.3 for mingw
Sam Lantinga
- [SDL] Fwd: libSDL port on Android
Sam Lantinga
- [SDL] compiled SDL-1.3 for mingw
Sam Lantinga
- [SDL] INSTALL file missing autogen.sh step
Sam Lantinga
- [SDL] ClipRect on textures or windows?
Sam Lantinga
- [SDL] SVN Contributions
Sam Lantinga
- [SDL] SDL_CreateTextureFromSurface() mangles 24-bit surfaces
Sam Lantinga
- [SDL] SDL_BYTEORDER and the order of the channels
Sam Lantinga
- [SDL] Crackle in audio
Sam Lantinga
- [SDL] SDL 1.3 bugs?
Sam Lantinga
- [SDL] Any other sources for SDL help or information?
Sam Lantinga
- [SDL] using SDL_UserEvent with SDL_timer
Sam Lantinga
- [SDL] rival library?
Sam Lantinga
- [SDL] rival library?
Sam Lantinga
- [SDL] mysterious crash with SDL_mixer
Sam Lantinga
- [SDL] SDL 1.3 primitives
Sam Lantinga
- [SDL] SDL 1.3 primitives
Sam Lantinga
- [SDL] rival library?
Sam Lantinga
- [SDL] SDL 1.3 docs?
Sam Lantinga
- [SDL] SDL 1.3 docs?
Sam Lantinga
- [SDL] SDL 1.3 docs?
Sam Lantinga
- [SDL] SDL 1.3 docs?
Sam Lantinga
- [SDL] SDL 1.2.13: Probable bug in BlitMap handling
Sam Lantinga
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Sam Lantinga
- [SDL] Anti-alias lines?
Sam Lantinga
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Sam Lantinga
- [SDL] SDL 1.3 SVN doesn't compile
Sam Lantinga
- [SDL] using SDL_UserEvent with SDL_timer
Sam Lantinga
- [SDL] SDL_SetWindowFullscreen fails to set window to fullscreen mo
Sam Lantinga
- [SDL] SVN Rev that Builds for Windows
Sam Lantinga
- [SDL] SVN Rev that Builds for Windows
Sam Lantinga
- [SDL] SDL 1.3 - testnative.c doesn't compile for Win32
Sam Lantinga
- [SDL] Happy Holidays!
Sam Lantinga
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Andre de Leiradella
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Andre de Leiradella
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Andre de Leiradella
- [SDL] SFML - What SDL 1.3 hopefully will be...
Andre de Leiradella
- [SDL] SFML - What SDL 1.3 hopefully will be...
Andre de Leiradella
- [SDL] rival library?
Andre de Leiradella
- [SDL] rival library?
Andre de Leiradella
- [SDL] SDL|OpenGL 2D Workings Capability
Andre de Leiradella
- [SDL] src/atomic/win32/SDL_atomic.c -- #include "Windows.h"?
Marty Leisner
- [SDL] SDL_ttf: SDL_GetFontStyle() only return TTF_STYLE_NORMAL in all cases.
Ricardo Leite
- [SDL] SDL_ttf: SDL_GetFontStyle() only return TTF_STYLE_NORMAL in all cases.
Ricardo Leite
- [SDL] rival library?
Ricardo Leite
- [SDL] rival library?
Alberto Luaces
- [SDL] WOW - i`ve added 4 inches to my penis
MBrening
- [SDL] Cannot build against libSDL v1.2.14?
Patrice Mandin
- [SDL] Line drawing in SDL 1.3
Jukka-Pekka Manninen
- [SDL] Getting started on OS X
Sidney Markowitz
- [SDL] Getting started on OS X
Sidney Markowitz
- [SDL] SDL|OpenGL 2D Workings Capability
Merrcury
- [SDL] SDL|OpenGL 2D Workings Capability
Merrcury
- [SDL] SDL_mixer: automatic playlist advance
AKHRES Nader
- [SDL] SDL_mixer: automatic playlist advance
Christoph Nelles
- [SDL] SDL_GL_SwapBuffers
Christoph Nelles
- [SDL] Be wrong when linking libSDL_console.a
Christoph Nelles
- [SDL] Line drawing in SDL 1.3
Christoph Nelles
- [SDL] SFML - What SDL 1.3 hopefully will be...
Christoph Nelles
- [SDL] alternative library?
Christoph Nelles
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Christoph Nelles
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Christoph Nelles
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Christoph Nelles
- [SDL] Anti-alias lines?
Christoph Nelles
- [SDL] Automatic FX removal after chunk finish?
Christoph Nelles
- [SDL] rival library?
Steven Noonan
- [SDL] Anti-alias lines?
Sami Näätänen
- [SDL] SDL_GL_SwapBuffers
David Olofson
- [SDL] Line drawing in SDL 1.3
David Olofson
- [SDL] Line drawing in SDL 1.3
David Olofson
- [SDL] Line drawing in SDL 1.3
David Olofson
- [SDL] Line drawing in SDL 1.3 (David Olofson)
David Olofson
- [SDL] Line drawing in SDL 1.3 (David Olofson)
David Olofson
- [SDL] Line drawing in SDL 1.3 (David Olofson)
David Olofson
- [SDL] Line drawing in SDL 1.3 (David Olofson)
David Olofson
- [SDL] Line drawing in SDL 1.3 (David Olofson)
David Olofson
- [SDL] Line drawing in SDL 1.3 (David Olofson)
David Olofson
- [SDL] ClipRect on textures or windows?
David Olofson
- [SDL] SFML - What SDL 1.3 hopefully will be...
David Olofson
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
David Olofson
- [SDL] Anti-alias lines?
David Olofson
- [SDL] Anti-alias lines?
David Olofson
- [SDL] Anti-alias lines?
David Olofson
- [SDL] Anti-alias lines?
David Olofson
- [SDL] SFML - What SDL 1.3 hopefully will be...
Jesse Palser
- [SDL] Bug: iconv: UTF-8 decoder
Bob Pendleton
- [SDL] 3D Bash with SDL
Bob Pendleton
- [SDL] Bug: iconv: UTF-8 decoder
Bob Pendleton
- [SDL] Bug: iconv: UTF-8 decoder
Bob Pendleton
- [SDL] SDL_GL_SwapBuffers() with and without SDL_GL_DOUBLEBUFFER
Bob Pendleton
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Bob Pendleton
- [SDL] Performance on MacOS X in windowed mode
Bob Pendleton
- [SDL] Planning to create a generic SDL-centric UI library
Bob Pendleton
- [SDL] Planning to create a generic SDL-centric UI library
Bob Pendleton
- [SDL] High Precision Timer in SDL?
Bob Pendleton
- [SDL] SDL_BYTEORDER and the order of the channels
Bob Pendleton
- [SDL] SDL_BYTEORDER and the order of the channels
Bob Pendleton
- [SDL] rival library?
Bob Pendleton
- [SDL] SDL 1.3 primitives
Bob Pendleton
- [SDL] Moving-draging the sprite with mouse
Bob Pendleton
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Bob Pendleton
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Bob Pendleton
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Bob Pendleton
- [SDL] Anti-alias lines?
Bob Pendleton
- [SDL] fps independent animation
Bob Pendleton
- [SDL] fps independent animation
Bob Pendleton
- [SDL] fps independent animation
Bob Pendleton
- [SDL] sdl_image feature request: loading into an existing surface?
Bob Pendleton
- [SDL] SDL to view color planes for YUV4:2:0
Fredrik Pihl
- [SDL] Starting out with SDL and OpenGL
Paulo Pinto
- [SDL] Bug: iconv: UTF-8 decoder
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] New to the list
Paulo Pinto
- [SDL] alternative library?
Paulo Pinto
- [SDL] lib compilation
Paulo Pinto
- [SDL] lib compilation
Paulo Pinto
- [SDL] SDL 1.3 docs?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] rival library?
Paulo Pinto
- [SDL] VC2008 Runtime Library and Linker Errors
Paulo Pinto
- [SDL] Happy Holidays!
Paulo Pinto
- [SDL] Bug: iconv: UTF-8 decoder
John Popplewell
- [SDL] Bug: iconv: UTF-8 decoder
John Popplewell
- [SDL] Bug: iconv: UTF-8 decoder
John Popplewell
- [SDL] Bug: iconv: UTF-8 decoder
John Popplewell
- [SDL] Line drawing in SDL 1.3
Jeff Post
- [SDL] iPhone Application Development
Jeff Post
- [SDL] rival library?
Jeff Post
- [SDL] rival library?
Jeff Post
- [SDL] rival library?
Jeff Post
- [SDL] rival library?
Jeff Post
- [SDL] Anti-alias lines?
Jeff Post
- [SDL] Anti-alias lines?
Jeff Post
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Jeff Post
- [SDL] Anti-alias lines?
Jeff Post
- [SDL] fps independent animation
Jeff Post
- [SDL] Question about Quartz on MacOS X 10.5+
Roberto Prieto
- [SDL] Question about Quartz on MacOS X 10.5+
Roberto Prieto
- [SDL] Fwd: libSDL port on Android
Sergiy Pylypenko
- [SDL] High Precision Timer in SDL?
Bernd Roesch
- [SDL] rival library?
Roger
- [SDL] rival library?
Roger
- [SDL] Line drawing in SDL 1.3
Ken Rogoway
- [SDL] SDL_mixer and iPhone
Ken Rogoway
- [SDL] SDL_mixer and iPhone
Ken Rogoway
- [SDL] SDL_mixer and iPhone
Ken Rogoway
- [SDL] rival library?
Ken Rogoway
- [SDL] SDL 1.3 docs?
Ken Rogoway
- [SDL] SDL 1.3 docs?
Ken Rogoway
- [SDL] SDL 1.3 docs?
Ken Rogoway
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Ken Rogoway
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Ken Rogoway
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Ken Rogoway
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Ken Rogoway
- [SDL] SDL 1.3 SVN doesn't compile
Ken Rogoway
- [SDL] SDL 1.3 events
Ken Rogoway
- [SDL] stderr.txt not working for SDL 1.3 debug builds?
Ken Rogoway
- [SDL] SDL 1.3 - testnative.c doesn't compile for Win32
Ken Rogoway
- [SDL] SVN Rev that Builds for Windows
Ken Rogoway
- [SDL] SVN Rev that Builds for Windows
Ken Rogoway
- [SDL] SDL 1.3 - testnative.c doesn't compile for Win32
Ken Rogoway
- [SDL] SVN Rev that Builds for Windows
Ken Rogoway
- [SDL] Object position Relative to the screen
Ken Rogoway
- [SDL] sdl_image feature request: loading into an existing surface?
Ken Rogoway
- [SDL] sdl-iphone, missing structure members
Ken Rogoway
- [SDL] Using "colorkey" and "alpha" in SDL_PixelFormat
Ken Rogoway
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Jorge Vega Sanchez
- [SDL] Anti-alias lines?
Andreas Schiffler
- [SDL] rival library?
Gregory Smith
- [SDL] tslib mouse placement
Jaap Struyk
- [SDL] SDL 1.3 Mac OS X fullscreen support
Adam Strzelecki
- [SDL] Object position Relative to the screen
Tabris
- [SDL] Undefined reference to _SDL_main
TheBuzzSaw
- [SDL] Time Based Events
TheBuzzSaw
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Emil Torp
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Emil Torp
- [SDL] SDL_BYTEORDER and the order of the channels
TriKri
- [SDL] Developing the SDL_gfx library?
TriKri
- [SDL] Developing the SDL_gfx library?
TriKri
- [SDL] Developing the SDL_gfx library?
TriKri
- [SDL] Developing the SDL_gfx library?
TriKri
- [SDL] SDL_BYTEORDER and the order of the channels
TriKri
- [SDL] SDL_BYTEORDER and the order of the channels
TriKri
- [SDL] SDL_BYTEORDER and the order of the channels
TriKri
- [SDL] Any other sources for SDL help or information?
UmanEntity
- [SDL] Any other sources for SDL help or information?
UmanEntity
- [SDL] Request on 3D Game Programming, Sound Development etc
Roger Durañona Vargas
- [SDL] Getting started on OS X
VernJensen
- [SDL] Getting started on OS X
VernJensen
- [SDL] Performance on MacOS X in windowed mode
VernJensen
- [SDL] Performance on MacOS X in windowed mode
VernJensen
- [SDL] Performance on MacOS X in windowed mode
VernJensen
- [SDL] SDL_PixelFormat colorkey field in 1.3?
VernJensen
- [SDL] Bug: iconv: UTF-8 decoder
Donny Viszneki
- [SDL] 3D Bash with SDL
Donny Viszneki
- [SDL] 3D Bash with SDL
Donny Viszneki
- [SDL] 3D Bash with SDL
Donny Viszneki
- [SDL] Crackle in audio
Donny Viszneki
- [SDL] Line drawing in SDL 1.3
Donny Viszneki
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Donny Viszneki
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Donny Viszneki
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Donny Viszneki
- [SDL] SDL Alert Box?
Donny Viszneki
- [SDL] High Precision Timer in SDL?
Donny Viszneki
- [SDL] Making SDL_net C++ compilable
Donny Viszneki
- [SDL] Making SDL_net C++ compilable
Donny Viszneki
- [SDL] rival library?
Tres Walsh
- [SDL] rival library?
Tres Walsh
- [SDL] using SDL_UserEvent with SDL_timer
WaltN
- [SDL] using SDL_UserEvent with SDL_timer
WaltN
- [SDL] SDL_SetWindowFullscreen fails to set window to fullscreen mo
WaltN
- [SDL] SDL_SetWindowFullscreen fails to set window to fullscreen mo
WaltN
- [SDL] SDL 1.3 bugs?
Terry Welsh
- [SDL] mysterious crash with SDL_mixer
Terry Welsh
- [SDL] mysterious crash with SDL_mixer
Terry Welsh
- [SDL] mysterious crash with SDL_mixer
Terry Welsh
- [SDL] mysterious crash with SDL_mixer
Terry Welsh
- [SDL] a few questions...
Mason Wheeler
- [SDL] Line drawing in SDL 1.3
Mason Wheeler
- [SDL] Line drawing in SDL 1.3 (David Olofson)
Mason Wheeler
- [SDL] SDL_PixelFormat colorkey field in 1.3?
Mason Wheeler
- [SDL] Minor documentation glitch
Mason Wheeler
- [SDL] iPhone Application Development
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] SDL 1.3 primitives
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] rival library?
Mason Wheeler
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Mason Wheeler
- [SDL] SDL_DisplayFormat and CreateTextureFromSurface not working under SDL 1.3
Mason Wheeler
- [SDL] Anti-alias lines?
Mason Wheeler
- [SDL] Anti-alias lines?
Mason Wheeler
- [SDL] Object position Relative to the screen
Mason Wheeler
- [SDL] SDL|OpenGL 2D Workings Capability
Mason Wheeler
- [SDL] x86_64 on mac missing for sdl_net and sdl_ttf
E. Wing
- [SDL] Question about Quartz on MacOS X 10.5+
E. Wing
- [SDL] Performance on MacOS X in windowed mode
E. Wing
- [SDL] problem in crossbuilding a mac application (powerpc from snow leopard)
E. Wing
- [SDL] iPhone-specific question
E. Wing
- [SDL] mysterious crash with SDL_mixer
Wolf633
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Wolf633
- [SDL] New C++ SDL game
Wolf633
- [SDL] New C++ SDL game
Wolf633
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
Wolf633
- [SDL] Setting up SDL
Wolf633
- [SDL] New C++ SDL game
Wolf633
- [SDL] New to the list
Marcel Wysocki
- [SDL] Anti-alias lines?
Marcel Wysocki
- [SDL] sdl_image feature request: loading into an existing surface?
Marcel Wysocki
- [SDL] Apple Trackpad Support
Ulrich von Zadow
- [SDL] SDL_image on WindowsCE
Xinyu Zhang
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] New C++ SDL game
a_kutluozen
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] New C++ SDL game
a_kutluozen
- [SDL] New C++ SDL game
a_kutluozen
- [SDL] My simple computer shutting program in C language...
a_kutluozen
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
a_kutluozen
- [SDL] Request on 3D Game Programming, Sound Development etc
aditya258
- [SDL] Undefined reference to _SDL_main
adric22
- [SDL] Undefined reference to _SDL_main
adric22
- [SDL] Undefined reference to _SDL_main
adric22
- [SDL] Bug: iconv: UTF-8 decoder
list at akfoerster.de
- [SDL] Bug: iconv: UTF-8 decoder
list at akfoerster.de
- [SDL] Bug: iconv: UTF-8 decoder
list at akfoerster.de
- [SDL] Bug: iconv: UTF-8 decoder
list at akfoerster.de
- [SDL] Bug: iconv: UTF-8 decoder
list at akfoerster.de
- [SDL] Bug: iconv: UTF-8 decoder
list at akfoerster.de
- [SDL] multithread program screen freeze
antzhi
- [SDL] multithread program screen freeze
antzhi
- [SDL] multithread program screen freeze
antzhi
- [SDL] Crash on Quit
apenedo
- [SDL] Problem drawing on an SDL_Surface (bug?)
asmodeus
- [SDL] Problem drawing on an SDL_Surface (bug?)
asmodeus2
- [SDL] Using "colorkey" and "alpha" in SDL_PixelFormat
asmodeus2
- [SDL] SDL 1.2.13: Probable bug in BlitMap handling
florent boudet
- [SDL] lib compilation
clv
- [SDL] lib compilation
clv
- [SDL] SVN Rev that Builds for Windows
cmenge
- [SDL] SVN Rev that Builds for Windows
cmenge
- [SDL] OpenGL 3.2 on windows problem SDL 1.3
corvis
- [SDL] SDL window restore SDL_VIDEORESIZE event issue...
datahead8888
- [SDL] SDL window restore SDL_VIDEORESIZE event issue...
datahead8888
- [SDL] SDL window restore SDL_VIDEORESIZE event issue...
datahead8888
- [SDL] High Precision Timer in SDL?
datahead8888
- [SDL] SDL Alert Box?
datahead8888
- [SDL] Moving-draging the sprite with mouse
dekyco
- [SDL] Moving-draging the sprite with mouse
dekyco
- [SDL] Moving-draging the sprite with mouse
dekyco
- [SDL] Moving-draging the sprite with mouse
dekyco
- [SDL] Newbie to SDL needs help with installing SDL
doftje
- [SDL] Need help with getting SDL to work
doftje
- [SDL] How can I get all 256 colours in Windows 7?
dreamlayers
- [SDL] X and Windows extern window inside sdl sdl
dude
- [SDL] X and Windows extern window inside sdl sdl
dude
- [SDL] x86_64 on mac missing for sdl_net and sdl_ttf
elche
- [SDL] rival library?
fungos
- [SDL] fps independent animation
gladysila
- [SDL] Impossible to receive datas using UDP (sdl!!! Please help me
globoeil
- [SDL] How can I sync iphone updated contacts with my laptop without updating the contacts on iphone from Laptop ?
glogy
- [SDL] How do I move/Edit the buttons on my Iphone around?
glogy
- [SDL] Any suggestions for good inexpensive portable speakers for use of both ipod and iphone?
glogy
- [SDL] msys compile error - SDL1.3
houston
- [SDL] compiled SDL-1.3 for mingw
houston
- [SDL] compiled SDL-1.3 for mingw
houston
- [SDL] Starting out with SDL and OpenGL
howsitgoing
- [SDL] Starting out with SDL and OpenGL
howsitgoing
- [SDL] Starting out with SDL and OpenGL
howsitgoing
- [SDL] SDL 1.3, Windows 7, and Multitouch
ir
- [SDL] a few questions...
kevina
- [SDL] SDL_mixer and iPhone
labriola
- [SDL] Getting started on OS X
mattmatteh at mac.com
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
mattmatteh at mac.com
- [SDL] Doctor Doctor! ...my first game in c++ with SDL...
mattmatteh at mac.com
- [SDL] Need help with getting SDL to work
mattmatteh at mac.com
- [SDL] Need help with getting SDL to work
mandarx
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
mlevin77
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
mlevin77
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
mlevin77
- [SDL] need easiest path to a very simple use of SDL on eeeBuntu
mlevin77
- [SDL] 3D Bash with SDL
newgen
- [SDL] 3D Bash with SDL
newgen
- [SDL] 3D Bash with SDL
newgen
- [SDL] 3D Bash with SDL
newgen
- [SDL] 3D Bash with SDL
newgen
- [SDL] a few questions...
nfries88
- [SDL] Line drawing in SDL 1.3 (David Olofson)
nfries88
- [SDL] Planning to create a generic SDL-centric UI library
nfries88
- [SDL] Planning to create a generic SDL-centric UI library
nfries88
- [SDL] Planning to create a generic SDL-centric UI library
nfries88
- [SDL] SFML - What SDL 1.3 hopefully will be...
nfries88
- [SDL] X and Windows extern window inside sdl sdl
nfries88
- [SDL] Anti-alias lines?
nfries88
- [SDL] msys compile error - SDL1.3
nobodyreally
- [SDL] msys compile error - SDL1.3
nobodyreally
- [SDL] Only partially transparent pictures.
nobodyreally
- [SDL] Carworld - Wont load SDL_keysym.h
owen_a
- [SDL] SDL_image - 1.2.7 works, anything later gives an error.
philstopford
- [SDL] SDL_image - 1.2.7 works, anything later gives an error.
philstopford
- [SDL] Question about using arrays of SDL_Surface
rattyboy
- [SDL] SDL_GL_SwapBuffers() with and without SDL_GL_DOUBLEBUFFER
renato.cron
- [SDL] Need help on Mouse Event...
sdineshkannan
- [SDL] SDL initializing error under linux
sepidev
- [SDL] Crash (hardware problem?) under Linux with SDL applications
silent
- [SDL] Setting up SDL
skfs
- [SDL] Any other sources for SDL help or information?
mva at sysfault.org
- [SDL] SDL 1.3 primitives
vernier
- [SDL] Only partially transparent pictures.
walle
- [SDL] SDL audio, DirectSound, and Win 7
wexler
- [SDL] Anti-alias lines?
yvangkwheng
- [SDL] Line drawing in SDL 1.3
Михаил Рублев
Last message date:
Thu Dec 31 09:49:43 PST 2009
Archived on: Mon Jan 4 13:28:32 PST 2010
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