[SDL] Support for Audio-Recording?
renesd at gmail.com
Thu Aug 6 07:00:42 PDT 2009
+1 recommend portaudio.
On Tue, Jul 28, 2009 at 5:00 PM, Bill Kendrick <nbs at sonic.net> wrote:
> On Tue, Jul 28, 2009 at 09:42:56AM -0500, Taylor Jeude wrote:
> > I was curious if anyone on the lists had seen/heard of any
> > cross-platforming audio-recording components? Is there any thought to
> > include any kind of wrappers for this in SDL 1.3/SDL_mixer? Given
> > voice-chat has become a MAJOR component in games, I'm finding that
> > are a limited number of cross-platforming API's to handle this...
> I think what you seek is:
> "PortAudio is a free, cross platform, open-source, audio I/O library.
> It lets you write simple audio programs in 'C' that will compile and
> run on many platforms including Windows, Macintosh (8,9,X), Unix
> (OSS), SGI, and BeOS. PortAudio is intended to promote the exchange of
> audio synthesis software between developers on different platforms.
> "PortAudio provides a very simple API for recording and/or playing
> sound using a simple callback function. Example programs are included
> that synthesize sine waves and pink noise, perform fuzz distortion on
> a guitar, list available audio devices, etc."
> Sent from my computer
> SDL mailing list
> SDL at lists.libsdl.org
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