[SDL] GLU port for OpenGL ES

Armin Steinhoff A-Steinhoff at web.de
Sun Apr 12 14:17:12 PDT 2009


"Mike Gorchak" <lestat at i.com.ua> schrieb am 09.04.2009 11:03:54:
> Hello, Armin!
> 
>  >  RH>> Hi Mike, that sounds interesting, are there any plans to add gles
>  >  RH>> 2.0 support?
>  >> Since I do not have any GLES 2.0 implementation (on my QNX box or on my
>  >> WM6 mobile), it is not possible to test GLU ES under GLES 2.0. But I'm
>  >> interested in it :) Maybe you know some software GLES 2.0 implementation
>  >> which could just render all stuff to offscreen buffer ?
>  AS> Mesa3D renders very well to a offscreen buffer ... and it is easy to
>  AS> port to QNX6.
> 
> Mesa 3D has GL ES support ?

No, but GL ES is a functional subset of OpenGL ... even if the coding is different.
Whay not using Mesa3D (~OpenGL) ??

> 
> P.S. Armin, regarding your old request about OpenGL ES support in SDL under 
> QNX, I'm afraid it is not possible to port all stuff correctly to QNX right 
> now, take a look at all bugs in QNX/GF/GLES, which I've found during one 
> month of development:
> 
> http://community.qnx.com/sf/go/projects.graphics/discussion.opengl_es.
> http://community.qnx.com/sf/discussion/do/listTopics/projects.graphics/discussion.advanced_graphics
> http://community.qnx.com/sf/discussion/do/listTopics/projects.graphics/discussion.photon_microgui

So ... do you think that the advanced graphic packageisn't a base for a port of SDL 1.3 ?

Regards

--Armin
 
> 
> And looks like they will not fix them until 6.4.2 release, it could took one 
> year +/- few month ...
> 
> With best regards, Mike Gorchak.  E-mail: lestat at i.com.ua 
> 
> 
> 
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