[SDL] Alt-F4 not working on Windows

René Dudfield renesd at gmail.com
Sun May 4 21:42:06 PDT 2008


This will break a common windows game convention of using the F*
buttons for game actions, and will also make cross platform games
harder to write.

It will also break behaviour of past games and applications that
relied on ALT+F4 not quitting.

What is the work around for those not wanting this behaviour?

Is this change happening in the 1.3 or 1.2 series?



On Sun, May 4, 2008 at 11:20 AM, Sam Lantinga <slouken at devolution.com> wrote:
> Alt-F4 not generating an SDL_QUIT event on Windows is a bug and has been
>  entered into bugzilla.  It will be fixed for the next release.
>
>  'nuff said.
>
>
>  Thanks!
>         -Sam Lantinga, Lead Software Engineer, Blizzard Entertainment
>
>
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