[SDL] Hardware Surfaces
Hadi Moshayedi
irancoldfusion at gmail.com
Sun Mar 23 14:09:55 PDT 2008
Hi,
I am new to graphics programming.
When I access surface.pixels in a hardware surface, am I accessing
somewhere in main memory, or in graphics hardware memory?
I read in some SDL tutorial that reading from graphics h/w memory is slow,
but writing to it is fast. Then reading from surface.pixels is slow?
Regards,
-- Hadi
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