[SDL] Input latency in OpenGL?

Alan Wolfe Atrix2 at cox.net
Fri Jan 18 23:06:30 PST 2008


Try updating your drivers...video card and mobo both.

I've seen this a lot and updating the drivers usually fixes it

-----Original Message-----
From: sdl-bounces at lists.libsdl.org [mailto:sdl-bounces at lists.libsdl.org] On
Behalf Of Iori Branford
Sent: Friday, January 18, 2008 10:06 PM
To: sdl at libsdl.org
Subject: [SDL] Input latency in OpenGL?

I'm on a Windows box with an ATI Radeon X1950 and the latest drivers. In my
programs, keyboard and joystick events seem to take longer to be processed
in
OpenGL than in software or DirectX. If other OpenGL/SDL programs are
lagging,
I'm not seeing it.

Even if it is just me, even if this delay won't be noticed in real gameplay,
I'm
interested in whatever I can do to improve input response time. I use Bob
Pendleton's Fast Events but it doesn't appear to make a difference. 

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