[SDL] SDL_FULLSCREEN and different ratios

Dominik Dagiel dominik at dagiel.pl
Mon Jan 14 08:30:47 PST 2008


Monday 14 of January 2008 16:32:27 Roman Kyrylych napisał(a):
> and SDL_FULLSCREEN_5_4, and SDL_FULLSCREEN_15_9 ...
> I think a game should adapt itself to any screen size.
> This should be pretty easy to archieve for a 2D game.
> See http://www.widescreengamingforum.com/wiki/index.php/FAQ for some
> useful information.

Thank you.

-- 
Dominik


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