[SDL] [PATCH] Allocate SDL_NUM_SCANCODES entries in keystate
slouken at devolution.com
Thu Feb 7 13:13:52 PST 2008
> It looks like the keystate array is used as an array of booleans but
> declared as a massive bitfield. Keyboard events were overwriting the
> keymap. This patch changes the declaration to match the implementation.
Heheh, yeah, I caught that this morning.
> If this is the wrong place to submit patches, could someone point me to the
> correct forum?
Nope, this is the right place. You can also enter a bug in the bug
tracking system, if you don't get a response here.
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment
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