[SDL] [PATCH] Allocate SDL_NUM_SCANCODES entries in keystate

Sam Lantinga slouken at devolution.com
Thu Feb 7 13:13:52 PST 2008


> It looks like the keystate array is used as an array of booleans but
> declared as a massive bitfield.  Keyboard events were overwriting the
> keymap.  This patch changes the declaration to match the implementation.

Heheh, yeah, I caught that this morning.

> If this is the wrong place to submit patches, could someone point me to the
> correct forum?

Nope, this is the right place.  You can also enter a bug in the bug
tracking system, if you don't get a response here.

Thanks!
	-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment



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