[SDL] SDL_MOUSEBUTTONDOWN being fired twice?
Leo M. Cabrera
leo28c at gmail.com
Wed Feb 13 12:27:16 PST 2008
Wait, I think it was a false alarm... All events are being fired twice!
It's probably my game's error. But I'll go make sure.
Sam Lantinga wrote:
>> Hello everyone!
>>
>
>
>> Look at this y'all:
>> http://www.devolution.com/pipermail/sdl/2001-May/036089.html
>>
>
>
>> Isn't that bug supposed to have been fixed... 7 years ago? *Laugh*
>> I'm getting that error right now in my app... This event fires twice,
>> but if I put a MessageBox right after the first time it only does it once...
>>
>
> Can you reproduce it with the testwm test program?
>
> See ya,
> -Sam Lantinga, Lead Software Engineer, Blizzard Entertainment
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