[SDL] Conversion of an Off Screen Context of Mesa 3D to a SDL Surface
Donny Viszneki
donny.viszneki at gmail.com
Mon Dec 22 11:35:28 PST 2008
I believe there's some refactoring going on in SDL 1.3 to unify the
notion of surfaces with the notion of textures (certain OpenGL
surfaces.) Mesa is a software implementation of OpenGL, right
On Mon, Dec 22, 2008 at 6:34 AM, Armin Steinhoff <A-Steinhoff at web.de> wrote:
>
>
> Hello,
>
> I'm looking for a conversion routine to convert a draw context of OS mesa 3D to a SDL surface or display format.
> Any URL's available ?
>
> Regards
>
> --Armin
>
>
>
>
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