[SDL] ANN : Game Maker 7.x for MacOS X enters private beta...
René Dudfield
renesd at gmail.com
Thu Dec 11 14:06:17 PST 2008
On Thu, Dec 11, 2008 at 12:42 PM, Pierre Phaneuf <pphaneuf at gmail.com> wrote:
> On Wed, Dec 10, 2008 at 7:39 PM, Mason Wheeler <masonwheeler at yahoo.com> wrote:
>
>> For the record, JEDI-SDL is not "a port of SDL to Object Pascal." No such port exists, and it would be more trouble than it's worth to try to create one. JEDI-SDL it's a collection of Object Pascal *headers* that allow OP compilers to interface with the SDL libraries. It uses the "real" SDL DLLs written in C, the exact same ones you use in your C/C++ development, and except in a few very specific cases, it doesn't introduce any new code. It just enables people to use this wonderful collection of C libraries from a language other than C.
>
> It's something like PySDL, that kind of stuff.
Well, more like pygame... pygame's the main SDL binding for python.
It's also what people new to game development should use instead of
game maker ;) *kidding*
grats on your port!
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