[SDL] New SDL.dll nearly 50% slower ??? Linux issue also.
Bryan Arant
brin309 at gmail.com
Fri Sep 21 15:43:50 PDT 2007
You're not using a debug dll are you?
-Bryan
On 9/21/07, Torsten Giebl <wizard at syntheticsw.com> wrote:
>
> Hello !
>
>
> > I've been developing a video game with SDL/Windows, using SDL.dllVersion
> > 1.2.11.0 I was getting about 25 FPS, which was fine. A few days back I
> > downloaded 1.2.12.0, and the frame rate dropped to about 15 FPS !
> Nothing
> > else
> > was changed !
> >
> > Any ideas? It's a very simple game, most of the time is spent blitting
> to
> > the
> > screen (with alpha-blends), plus some music/sound effects. I've
> obviously
> > gone
> > back to the older dll for now !
> >
> > The code also compiles under Linux(CentOS/Gnome) on the same hardware,
> and
> > this
> > only runs at 10 FPS, tried the latest, and previous libraries, with no
> > effect.
> >
> > The h/w is an LV-673 microITA board (
> > http://www.bvm-store.com/ProductDetail.asp?fdProductId=274 ).
> >
> > Any help or suggestions much appreciated !
>
>
> Is it possible to publish the source of that game ?
> Have you tried what testsprite for example that comes
> with SDL says ?
>
>
> CU
>
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>
--
-Bryan P. Arant
[Brin || AfroFire]
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