[SDL] 1 bit colordepth
Paul Duffy
odubtaig at yahoo.co.uk
Thu Oct 11 12:03:07 PDT 2007
On Thu, 2007-10-11 at 20:53 +0300, Barni wrote:
> Hi
>
> I'm interested about 1 bit colordepth usage of the SDL.
> Have anybody done such a thing? I managed to create a surface but most
> of the functions (SDL_FillRect) for example return's -1.
The functions are mostly (if not all) stubs for 1 and 4 bit depths.
e.g.
static int SDL_FillRect1(SDL_Surface *dst, SDL_Rect *dstrect, Uint32
color)
{
/* FIXME: We have to worry about packing order.. *sigh* */
SDL_SetError("1-bpp rect fill not yet implemented");
return -1;
}
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