[SDL] SDL 1.3 roadmap...

Lazy Foo lazyfoo at gmail.com
Sun Oct 7 16:45:35 PDT 2007


Mostly everything there looks great, but this whole SDL Texture stuff is kind of
getting me worried again.

A while back it was proposed to have this (IMO, convoluted) system that had to
bind SDL_Surfaces to SDL_Textures, and whenever a change to the texture happened
you had to mess with the texture or something like that. I remember majority
opinion went against this. My main complaint was it would take the Simple out
Simple DirectMedia Layer.

Are we going back to this SDL_Surface/Texture mess? Or will SDL_Texture be
entirely separate data type from SDL_Surface? 

Personally I think keeping them separate would be great. When I want to make a
quick and easy graphics app, I can just plain ol' Surfaces. When I need more
speed and features, I can use the Textures.

Most importantly, will old SDL code still work on SDL 1.3 so I don't have
completely redo the almost 40 programs I have on my site?

Also, since we have an over all road map do we have estimated release date?
Maybe some time in 2008?

 



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