[SDL] widgets

Leo M. Cabrera leo28c at gmail.com
Wed Nov 28 15:26:38 PST 2007


I've known C++ for some time, but I use C mostly. Only now I'm getting
started up again in C++ because I fell in a OOP hype. :)
(I almost fell into C# again... OH MY GOD, 18 megs'o'ram for a simple
text editor?!)

Paulo Pinto wrote:
> Without wanting to start a flamewar, out in the real world, C is only
> used when C++ is too much for the work in question.
>
> I would also advise you to take a look into C++.
>
>
> Jeremy schrieb:
>   
>> Doh, you don't want c++, so guichan doesn't meet that requirement.
>> You're really missing out by limiting yourself to C.
>>
>> On Nov 28, 2007 1:10 PM, Jeremy < jswigart at gmail.com
>> <mailto:jswigart at gmail.com>> wrote:
>>
>>     I'm quite a fan of http://guichan.sourceforge.net/ myself.
>>
>>
>>     On Nov 28, 2007 10:14 AM, Andre Krause < post at andre-krause.net
>>     <mailto:post at andre-krause.net>> wrote:
>>
>>         neil at cloudsprinter.com <mailto:neil at cloudsprinter.com> wrote:
>>         > Quoting cocobear <cocobear.cn at gmail.com
>>         <mailto:cocobear.cn at gmail.com>>:
>>         >
>>         >> 于 Wed, 28 Nov 2007 12:19:31 +0000
>>         >> neil at cloudsprinter.com <mailto:neil at cloudsprinter.com> 写道:
>>         >>
>>         >>> anybody reccomend some really simple SDL + C (not c++)
>>         widget things
>>         >>> for text boxes, sliders and the like?
>>         >>>
>>         >>>
>>         >> I'm try do a music player, and maybe it will use a text
>>         boxes, but I
>>         >> still have no idea.
>>         >>
>>         >> May someone give us some ideas?
>>         >>
>>         >>
>>         >
>>         > i have been on-paper planning a slider bar that should be
>>         easilly
>>         > configurable,
>>         > i have seen a few sets of widgets about when i last checked
>>         but iirc they were
>>         > c++, or just abit to over the top, i think its a case of
>>         write your own for
>>         > what you need really, i only really need stuff for short
>>         single string input
>>         > when a player is created, to keep it sdl and non keyboard
>>         system freindly i
>>         > might just have a keyboard that pops up on the screen and
>>         you push the buttons
>>         > on the on screen keyboard with the mouse.
>>         >
>>         > _______________________________________________
>>         > SDL mailing list
>>         > SDL at lists.libsdl.org <mailto:SDL at lists.libsdl.org>
>>         > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>>         <http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org>
>>
>>         you should google after "imgui" - immediate mode gui.
>>
>>         it is so easy to write your own simple gui widgets that way,
>>         that you wont find
>>         any easier widget toolkit. any fullblown toolkit is almost
>>         always likely to be
>>         more complicated and stuffed with external dependencies.
>>
>>         https://mollyrocket.com/forums/viewtopic.php?t=134
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>>
>>
>>
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>>
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>>     
>
>
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