[SDL] The perfect transparent surface. ( Improved question )
Miguel Pragier
pragier at gmail.com
Tue Nov 6 04:04:20 PST 2007
Alberto Luaces <aluaces <at> udc.es> writes:
>
>
> Every mask is the binary mask that specify where its colour component is
> stored.
> surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
> rmask, gmask, bmask, amask);
>
> What do you mean by 100% transparent? Invisible?
Yes. Invisible.
I'm going to try some masks combinations.
Thank you for now, Mr. Luaces.
More information about the SDL
mailing list