[SDL] The perfect transparent surface. ( Improved question )

Miguel Pragier pragier at gmail.com
Tue Nov 6 04:04:20 PST 2007


Alberto Luaces <aluaces <at> udc.es> writes:

> 
> 
> Every mask is the binary mask that specify where its colour component is 
> stored. 


>     surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
>                                    rmask, gmask, bmask, amask);
> 
> What do you mean by 100% transparent? Invisible?


Yes. Invisible.
I'm going to try some masks combinations.

Thank you for now, Mr. Luaces.




More information about the SDL mailing list