[SDL] Troubles SDL_UpdateRect()
Leo M. Cabrera
leo28c at gmail.com
Wed May 30 13:01:05 PDT 2007
>
> SDL_UpdateRect(screen,0,0,0,0);
As far as I can remember, that just makes SDL not handle the crash, but
it still crashes. xD
But I could be wrong...
Zakariae El-Abdelouarti Alouaret wrote:
> Hello all!!!
> I'm new with SDL.
> I've been trying to do something extremely simple, so i started to show
> an image in my screen, easy...
> But when a tried to do the same thing in C++,(the previous thing is done
> in plane C), i get troubles.
>
> I have that:
>
> class Painter{
> public:
> painter(); //Here a put all the functions that starts SDL
> ~painter(); //SDL_Quit()
> void showImage(); //All needed to show the image.
>
> private:
> SDL_Surface *screen;
> };
>
> When a execute this one, that's what i get:
> The window is pops up and the "full screen mode" too. But when it goes
> to SDL_UpdateRect() it crashes and send me that:
> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
>
> -->I have checked that if you put in the parameters of
> SDL_UpdateRect(screen,0,0,0,0); it does not crash.
>
> -->I have checked also that if you change the prototype of showImage
> that way--> void showImage(SDL_Surface *screen); it does not crach either.
>
> My question is:
> Is there any trouble in my programing?
> is there any bug not yet debugged in SDL?
>
> PD:If anyone wants i can post the whole source
>
> Thnks a lot.
>
> Shanatos.
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