[SDL] Analogue joystick "sticks" on OS X
Ryan C. Gordon
icculus at icculus.org
Mon May 28 22:29:39 PDT 2007
> When working with analogue joysticks on Mac OS X (Logitech Wingman
> Rumblepad, Microsoft Xbox360 wired controller) I notice that the stick
> gets wedged in one direction at program initialization after I push it
> initially.
This is definitely broken on Mac OS X, even going back to a stock SDL
1.2.8, but it definitely _wasn't_ broken when I shipped UT2004, since we
explicitly tested the joystick support on the Mac...so I think it's
something that broke or changed in a newer Mac OS X release.
Does anyone know of a Mac game that supports joysticks and does not use
SDL? Everything I've tried (Gish, Jets'n'Guns, etc) turns out to be
using SDL and is broken in the same way. I would like to confirm that
this is SDL making a wrong assumption about how to use the HID Manager
which came back to bite it in OS X 10.4.9, and not just a bug in the
10.4.9 HID Manager.
Has anyone tried this on older Mac OS X releases? PowerPC or Intel?
Also, this issue is now being tracked in Bugzilla:
http://bugzilla.libsdl.org/show_bug.cgi?id=430
--ryan.
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