[SDL] Performance with 2D graphics and no OpenGL

Tom Davies tdavies at gmail.com
Wed May 23 03:15:37 PDT 2007


Perhaps this will be my best option then. I am reading up on tutorials for
OpenGL and SDL, but most seem geared towards 3D applications. If anyone can
point me towards some good resources I would really appreciate it. Thanks!

On 5/18/07, Brian <brian.ripoff at gmail.com> wrote:
>
> Opengl would really be better suited to that. Opengl isn't really all
> that difficult, especially when you are using SDL for everything else.
> Even just using immediate mode can give decent performance, that has
> been my experience anyway.
>
> On 5/18/07, Tom Davies <tdavies at gmail.com> wrote:
> > Thanks for the reply.
> >
> > What are my options if I want to rotate largish images in real time ? (I
> > can't really cache them without taking up a lot of RAM).
> _______________________________________________
> SDL mailing list
> SDL at lists.libsdl.org
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20070523/4fe37697/attachment.html 


More information about the SDL mailing list