[SDL] Performance with 2D graphics and no OpenGL

Brian brian.ripoff at gmail.com
Fri May 18 08:07:10 PDT 2007


Opengl would really be better suited to that. Opengl isn't really all
that difficult, especially when you are using SDL for everything else.
Even just using immediate mode can give decent performance, that has
been my experience anyway.

On 5/18/07, Tom Davies <tdavies at gmail.com> wrote:
> Thanks for the reply.
>
> What are my options if I want to rotate largish images in real time ? (I
> can't really cache them without taking up a lot of RAM).


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