[SDL] fonts for an application with sdl + opengl
Engin Çalar
engincalar at gmail.com
Sat May 12 12:51:01 PDT 2007
i seem to know with the help of sdl_ttf you can use true type fonts,so using
sdl_ttf alternative would provide more quality,I think..
2007/5/12, Danilo Vargas <zweifel at gmail.com>:
>
> Yeh, but doing the font in opengl would not be faster? both (the font from
> opengl and from sdl) will have the same quality and flexibility?
>
> On 5/11/07, Engin Çalar <engincalar at gmail.com> wrote:
> >
> > As i've just learned from the list , use the SDL surface as a texture
> > and then use it in opengl..
> >
> > 2007/5/11, Danilo Vargas <zweifel at gmail.com>:
> > >
> > > what are the advantages of making a font with SDL_ttf over making it
> > > with opengl?
> > >
> > > I have only made fonts with SDL and I am needing to make fonts in a
> > > SDL + opengl application, but I am in doubt about that do to the great
> > > amount of options that I have... could someone give me a tip?
> > >
> > >
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> >
> >
> > --
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Just say the words , your wish is my command..
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