[SDL] fonts for an application with sdl + opengl

Danilo Vargas zweifel at gmail.com
Fri May 11 15:22:10 PDT 2007


Yeh, but doing the font in opengl would not be faster? both (the font from
opengl and from sdl) will have the same quality and flexibility?

On 5/11/07, Engin Çalar <engincalar at gmail.com> wrote:
>
> As i've just learned from the list  , use the SDL surface as a texture and
> then use it in opengl..
>
> 2007/5/11, Danilo Vargas <zweifel at gmail.com>:
> >
> > what are the advantages of making a font with SDL_ttf over making it
> > with opengl?
> >
> > I have only made fonts with SDL and I am needing to make fonts in a SDL
> > + opengl application, but I am in doubt about that do to the great amount of
> > options that I have... could someone give me a tip?
> >
> >
> > _______________________________________________
> > SDL mailing list
> > SDL at lists.libsdl.org
> > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
> >
> >
>
>
> --
> Just say the words , your wish is my command..
> _______________________________________________
> SDL mailing list
> SDL at lists.libsdl.org
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20070511/8effbd8f/attachment.htm 


More information about the SDL mailing list