[SDL] Loading bitmaps with transparency?
Bill Kendrick
nbs at sonic.net
Sat Mar 3 23:12:17 PST 2007
On Sun, Mar 04, 2007 at 02:06:25AM -0800, L-28C wrote:
> Yes, like sprites, only one part is shown... On bitmaps, there's no
> blank-pixel, so the background shows white... :-/
>
> I can't use any of the C++ libraries 'cause I'm on Lua.
>
> Maybe transparency masks, where there's a separate black-and-white
> bitmap with the black areas as the background and white areas as what I
> want to show? Would that be best or no?
You want this:
http://www.libsdl.org/docs/html/sdlsetcolorkey.html
:)
-bill!
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