[SDL] random wii speculation
mackay.pete+sdl at gmail.com
Sat Jun 30 01:25:13 PDT 2007
The current way to run homebrew on a Wii is using GameCube software
(compiled using libOGC and DevkitPPC) launched either via Action
Replay (old hard-to-get version) and SD Gecko or via SD Media Launcher
As far as I am aware, there is currently no port of SDL to GameCube.
The GameCube is somewhat awkward because its framebuffer is in a weird
format (YCrCb subsampled by 2 horizontally). But I'm sure that could
be handled on blit/flip.
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