[SDL] (no subject)
Ryan C. Gordon
icculus at icculus.org
Fri Jun 15 02:25:01 PDT 2007
> SDL_audio seems like it gives you the most control, but also is the most
> work. SDL_mixer seems closest to what I want…
If you need to play a few common audio file formats, and get ahold of
the uncompressed data right before it goes to the hardware (for both
visualization and maybe modifying), SDL_mixer is probably what you'll
want, between those two options.
> What’s the party line these days about which one to use – or does it
> depend on the application?
Depends on the application. It's worth noting that SDL_mixer is built on
top of SDL, though, so it's largely a question of whether SDL_mixer is
more convenient to use.
> What’s the one that’s the most active right now? (i.e. people are
> working on it, fixing bugs, etc…)
Between the two? It's a tossup...we consider all bugs when reported for
both libraries, but aren't actively developing either the SDL 1.2 audio
API or SDL_mixer (largely because both work as advertised at the moment,
and new feature development for SDL is going into the 1.3 branch, which
isn't ready for production use yet).
--ryan.
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