[SDL] [Sdl] Announcing SDL 1.2.12!

Gerry JJ trick at icculus.org
Thu Jul 26 11:18:56 PDT 2007


Den Tue, 24 Jul 2007 21:50:27 -0400
skrev Sean Middleditch <elanthis at awesomeplay.com>:
> I believe that is a wrapper around the DBUS method.  Or a wrapper
> around one of the common hacks.  Either way, it would do the trick.
> But it's also not found on a majority of Linux systems yet.

True, but the recommended usage of xdg-utils is to ship fallback
scripts with your game/thing in case a distro doesn't have xdg
installed.  So, the default scripts might use one of the hacks to make
disabling work *now* without any distro support, while distros can
(hopefully) install/upgrade their xdg-utils versions later to handle
crashes and whatnot.  You essentially get instant partial support with
automatic upgrades =)

Well, that's the idea, anyway.  If a distro-installed version of
xdg-utils has a bug, you're pretty much out of luck.  I've had problems
with xdg-desktop-menu hanging in certain cases, for example, and
I've recently discovered that using it to install menu hierarchies only
works with Gnome for some reason.  Sigh.

- Gerry


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