[SDL] SDL 1.2.12 apps won't run when compiled from Visual Studio 2005.
Lazy Foo
lazyfoo at gmail.com
Wed Jul 25 14:59:41 PDT 2007
Using this set up method:
lazyfoo.net/SDL_tutorials/lesson01/windows/msvsnet05e/
I've gotten SDL applications to compile and run just fine with VC++ 8 Express.
Yesterday I got an e-mail from one of my site visitors saying they got the
program to compile but it would get an error when running it, but when they used
the old versions of SDL available on my FAQ page, it worked fine.
I upgraded my SDL install and I tested the Dev C++ upgrade. It went off without
a hitch.
Then I reinstalled VC++ 8e and tried setting up the program.
It compiled and I no longer had to ignore uuid.lib, but I did have to 64-bit
compatibility warnings:
gamedev.net/community/forums/topic.asp?topic_id=455796
I ran it and sure enough I got the error:
http://lazyfoo.net/oy.png
I tested it with SDL_image, SDL_ttf, and SDL_mixer and it managed to compile,
but again it won't run.
So what's changed since the last SDL version, and how do I fix this?
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