[SDL] [Sdl] Announcing SDL 1.2.12!

Bob Pendleton bob at pendleton.com
Tue Jul 24 10:56:30 PDT 2007


On Mon, 2007-07-23 at 21:20 -0400, Ryan C. Gordon wrote:
> >> ...or rather, if your game lacks joystick support. For some reason, 
> >> some (most?) systems don't regard joystick events as user input when 
> >> it comes to screen savers.
> > 
> > WTF is with that, anyway?
> 
> In the case of X11, it's because the X server doesn't read the joystick 
> devices at all, I would guess.

X11 has a device input extension that *should* handle all joysticks (its
been around since the '80s), and there is for some reason a joystick
extension for X11. So... there is no excuse for Linux/UNIX/... operating
systems not supporting joysticks as user input is inexcusable. 

		Bob Pendleton

> 
> Mac OS X doesn't have a formal joystick API (you talk to them as 
> specialized HID devices at the application level).
> 
> Windows, really, has no excuse.   :)
> 
> --ryan.
> 
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