[SDL] Announcing SDL 1.2.12!
David Olofson
david at olofson.net
Mon Jul 23 15:50:18 PDT 2007
On Monday 23 July 2007, Gregory Smith wrote:
[...]
> For games there's no reason to disable the screensaver, unless your
> game doesn't have mouse or keyboard input :)
...or rather, if your game lacks joystick support. For some reason,
some (most?) systems don't regard joystick events as user input when
it comes to screen savers.
//David Olofson - Programmer, Composer, Open Source Advocate
.------- http://olofson.net - Games, SDL examples -------.
| http://zeespace.net - 2.5D rendering engine |
| http://audiality.org - Music/audio engine |
| http://eel.olofson.net - Real time scripting |
'-- http://www.reologica.se - Rheology instrumentation --'
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