[SDL] Announcing SDL 1.2.12!

Gregory Smith wolfy at treellama.org
Mon Jul 23 13:39:58 PDT 2007


On Mon, 23 Jul 2007, Ryan C. Gordon wrote:

> The screensaver thing going into 1.2, specifically, could pretty much
> have been called SDL_IGNORE_SCREENSAVER_FOR_TUXPAINT.   :)

To be fair, I intend to use it on my Linux box which I do development on. 
Often enough while working on the game, it crashes, and the screensaver 
doesn't get re-enabled. So, I find my monitor eating power and burnt in 
too often.

For games there's no reason to disable the screensaver, unless your game 
doesn't have mouse or keyboard input :)

Gregory


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