[SDL] OSX port
Chris Dobbs
chris_dobbs at dobbscr.karoo.co.uk
Sun Jul 1 12:02:04 PDT 2007
It's very comforting to hear these sort of comments.
Many thanks for input so far. Will post how I get on !
-Chris
----- Original Message -----
From: "Joshua Shriver" <jshriver at gmail.com>
To: "A list for developers using the SDL library. (includes SDL-announce)"
<sdl at lists.libsdl.org>
Sent: Sunday, July 01, 2007 6:26 PM
Subject: Re: [SDL] OSX port
> Try installing fink, get all the necessary libs ./configure && make &&
> make install.
>
> When I used my Mac when OS X first came out, I never had a single
> Linux app not compile. Then again I was using XR116
>
> -Josh
>
> On 7/1/07, Chris Dobbs <chris_dobbs at dobbscr.karoo.co.uk> wrote:
> >
> >
> > All,
> > I am about to port an SDL app. from linux to OSX. I have never developed
on
> > OSX before but just wondered if there any gotchas I should know about.
As
> > it's BSD under the hood, allbeit the Darwin flavour (which I believe
uses
> > the mach micro-kernel...) it should be straight forward...yeah right !!
> >
> > I am using wxWidgets for the GUI portion of the app and SDL for the
sound
> > and video abstraction.
> >
> > I do know I need to install Apples XCODE pkg first (to get gcc and such
> > like) and it looks like FINK seems to be the pkg manager of my choice as
it
> > seems to emulate apt-get which I like.
> > It's an Intel based minimac with OSX installed.
> >
> > Many thanks for any help,
> > -Chris
> >
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> >
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