[SDL] SDL_DisplayFormat before SDL_VideoInit
Torsten Giebl
wizard at syntheticsw.com
Thu Jan 4 05:26:40 PST 2007
Hello !
> SDL_Surface *surface = SDL_DisplayFormat (image)
> if (surface == NULL) exit() ⦠⦠SDL_VideoInit(â¦)
What should these two lines of code do ?
If you want to have your surface pointer set to
NULL from the start do this :
SDL_Surface *surface = NULL;
After this you can then call SDL_Init (SDL_INIT_VIDEO)
then use SDL_SetVideoMode and so on.
For a better understanding what you need to do,
look at the examples that come with SDL, like the testsprite.
CU
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