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Wed Jan 24 21:54:03 PST 2007


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X-Original-Date: Mon, 03 Jun 2002 10:54:49 -0500

There is a lot of discussion on this list about the relative merits of
OpenGL versus software rendering. It is pretty clear that software
rendering is more portable between operating systems and between
different video cards. But, gamers seems to be very interested the the
way games make use of the latest features of the newest generation of
video cards, this is what I call the "Gee Whiz" factor. My question is
simple, in your experience (not your opinion, only your experience) will
people (like you) buy a 3D game that is limited by software rendering,
i.e. it works any where but looks like Quake 1, or do you have to have
accelerated 3D that takes advantage of the very latest 3D hardware?

		Bob Pendleton


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