No subject
Wed Jan 24 21:54:03 PST 2007
If someone more knowledgeable would correct me I'd be happy, but I think
it's the time it takes to call/setup a function. The core components of the
two take the same time, but register data switching (don't know a technical
term for it) and such would take some [usually small and constant] time per
call.
-Jim
----- Original Message -----
From: "Grzegorz Jaskiewicz" <gj_22 at wp.pl>
To: <sdl at libsdl.org>
Sent: Saturday, May 25, 2002 6:43 PM
Subject: Re: [SDL] blitting speed
>
>
> > > Is blitting a 64x64 pixel area onto the screen quicker than blitting
> > > four 32x32 pixel areas onto the screen?
> >
> > Yes.
> second question, on which os :)
>
>
>
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