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Wed Jan 24 21:54:03 PST 2007


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X-Original-Date: Thu, 18 Apr 2002 06:54:59 -0700

Beyond the actual creation of the text on your menu, the semi-transparent
display of a rectangle (quad) over another display is very simply and quick
with OpenGL.

----- Original Message -----
From: "tony Tong" <chaffmanus at yahoo.com>
To: <sdl at libsdl.org>
Sent: Thursday, April 18, 2002 4:14 AM
Subject: [SDL] semi-transparent menu for game


 > Hi,everbody
 > I am planning to make a semi-transparent menu for a
 > game. The menu should be able to be looked through  .
 > The effect I wanna get is just like what you see in
 > this link
 > --http://www.cadsoft.de/people/kls/vdr/software.htm
 > The menu should not cover the ongoing game video.and
 > at the same time I can write something on this menu
 > and select menu bars with keyboard
 >
 > I am learned SDL can provide some function.But I dont
 > know how i can start .
 > could someone give me some help ?
 > thanks in advance!
 >
 >
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