No subject
Wed Jan 24 21:54:03 PST 2007
to eigher just set the alpha value for the "whole" surface with SDL_SetAlpha
or to use the SDL_Image library and use a format such as tif with alpha
channels.
/Rickard
----- Original Message -----
From: "Jakob Kosowski" <jakob at obilot.de>
To: <sdl at libsdl.org>
Sent: Tuesday, November 20, 2001 5:01 PM
Subject: Re: [SDL] Tips for smooth blitting?
> On Tue, Nov 20, 2001 at 04:44:43PM +0100, Rickard Andersson wrote:
> > If you are refering to a method of blitting an image onto a surface with
> > alpha blending or something similar, no. SDL only provides methods for
> > "regular" blitting. You will have to write such a function yourself.
> >
> No. You can see a screenshot here:
>
> http://www.obilot.de/screenshot2.jpg
>
> You can clearly see how the mouse pointer is alpha blended(sp?) onto the
> screen by SDL. RTFM.
>
> -Jakob
>
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